AI Insights · Timothy · April 2022
Top 5 Science Games on Android in New Zealand: Q1 2022 Performance
In Q1 2022, the top 5 science games on Android in New Zealand showed varied performance in terms of downloads, revenue, and active users. Learn more about how each game fared.
The top 5 science games on the Android platform in New Zealand for the first quarter of 2022 demonstrated distinct trends in downloads, revenue, and active users. Let's delve into the performance of each game.
Plague Inc. from Ndemic Creations saw a varied revenue trend, starting at around $104 in the last week of December and peaking at approximately $144 in the last week of February. Weekly downloads fluctuated, beginning at 345 in the last week of December and decreasing to 225 by the end of March. Active users also showed a gradual decline from 609 at the beginning of the quarter to 432 by the end of March.
Cell to Singularity: Evolution by ComputerLunch experienced revenue growth, peaking in early March with $154. Weekly downloads saw a notable decrease from 114 at the start of the quarter to 73 by the end of March. Active users also declined from 1.1K in December to around 929 by the end of the quarter.
Jetpack Joyride from Halfbrick Studios showed consistent revenue, starting at $84 in the last week of December and remaining relatively stable throughout the quarter. Weekly downloads saw a significant increase, peaking at 495 in mid-March. Active users increased steadily from 1.4K in December to a peak of 2.3K in mid-March.
Homo Evolution: Human Origins by CASUAL AZUR GAMES had a fluctuating revenue trend, with a notable peak of $27 in mid-March. Weekly downloads started at 82 in the last week of December and fell to 27 by the end of March. Active users also saw a decline, starting at 399 and dropping to 253 by the end of the quarter.
Cell Expansion Wars by mobirix experienced a peak revenue of $59 in early March. Weekly downloads were relatively low, peaking at 56 in the last week of December and maintaining a low range throughout the quarter. Active users showed a downward trend from 215 at the start of the quarter to 136 by the end of March.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.